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NPC Generator

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Advanced [show]


Kildrak Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His black hair is still thick. His eyes are violet and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Greedy, Impulsive. Bonds: Slave, Has a crush, Adventurer. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Kildrak Lutgehr, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Gimurt Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Entrepeneur, Gifted. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Gimurt Balderk, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 gp. Silver pearl (90 gp).


Social Check DCs


Mardnab Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in a clean blue cloak covering her clean studded leather. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her black hair is wavy and long. Her brown eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A true patriot, Mardnab would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Mardnab was raised in a hard working conservative environment. Her childhood dream was to be a Bricklayer, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Shy. Bonds: Military, Job. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Mardnab Folkor, Female Gnome Fighter 14
Small (3'0") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 105 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +5, Athletics +1
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Terran
Attacks Melee +1 / 4d6-4, Ranged +6 / 4d6+1, Grapple +1

Possessions: 2000 gp. Amethyst (60 gp). Star rose quartz (40 gp). Peridot (40 gp). Golden yellow topaz (700 gp). Eye agate (16 gp).


Social Check DCs


Neega Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in a clean black cloak covering her clean studded leather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her red hair is wavy and long. She is baby faced.

Personality: Always inclined to offer people food she seems plenty friendly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a criminal king-pin and mafia family Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To pay off her debts; and seeks redemption

Ideals: Philantrophist. Flaws: Secretive. Bonds: Criminal record, Family, Debt. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Neega Altham, Female Half-Orc Sorcerer 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 10 (+0)5 (-3)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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