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NPC Generator

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Advanced [show]


Euron Haste, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a black suit, white shirt, and green tie. His red hair, when down, is lengthy. He has silver eyes.

Personality: He dislikes all the random violence that takes place in the south. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic, Pacifist, Gifted. Bonds: Religious, Immigrant. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Euron Haste, Male Tiefling Rogue 1
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)18 (+4) 17 (+3)18 (+4)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Gnoll, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs


Griselda Winthrop, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She has a large brown mantle and cape that has been intricately interwoven into her black robe. Her golden hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Ideals: Joker, Fighting. Flaws: Insomniac, Insane. Bonds: Rich. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Griselda Winthrop, Female Human Warrior 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 32 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Insight +4, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Black velvet mask with numerous citrines (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His lavender fur is braided into rings. His eyes are likewise amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Fletcher in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To settle down with his crush; and further expansion of business

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Military, Has a crush. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Windy In the Wind, Male Tabaxi Aristocrat 8
Medium (5'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)16 (+3) 13 (+1)19 (+4)
Skills Intimidation +7
Senses Passive Perception 11
Languages Common, Giant, Druidic, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Eida Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invites people to come help in her community garden.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a goblins raid, leaving Eida alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is compelled to act according to her religious beliefs

Ideals: Justice, Philantrophist. Flaws: Greedy. Bonds: Religious, Enemies. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Eida Brightmoon, Female Halfling Aristocrat 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 9 (-1)13 (+1)
Skills Animal Handling +2, History +2
Senses Passive Perception 9
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp. Sapphire pendant on gold chain (2000 gp). Old masterpiece painting (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Minor magic item.


Social Check DCs

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