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NPC Generator

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Advanced [show]


Spear Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is well dressed, constantly wearing a pastel suit, tan shirt, and violet tie. He wears his white fur up. His eyes are likewise amber.

Personality: He will rave to anyone who will listen. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Layabout, Spear learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Flaws: Insane, Fearful. Bonds: Job, Rich, Family. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Spear Wind, Male Tabaxi Fighter 7
Medium (6'1") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: Amethyst (80 gp). 1 Minor magic item.


Social Check DCs


Koeth Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. He keeps his blonde hair in a flapper bob. His eyes are amber and catlike.

Personality: Koeth is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: To clean up the streets; and he feels kind of lost in life

Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Job, Guardian. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Koeth Tiltathana, Male Elf Monk 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)13 (+1) 9 (-1)18 (+4)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Randal Tindall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, brown cloak. His black hair is cut short. His eyes are a pleasant green.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of drow once and for all.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he desires power and/or immortality

Ideals: Gifted. Bonds: Enemies, Mentor, Criminal record, Adventurer. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Randal Tindall, Male Human Fighter 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 106 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 390 pp.


Social Check DCs


Bathin Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He carries with him a set of pickaxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his white hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Merchant, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He then took over the family business and is one of the better Weaver for hire.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Job, Poor. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Bathin Tragedy, Male Tiefling Commoner 4
Medium (6'4") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Deep blue spinel (900 gp). Deep blue spinel (900 gp). Blue quartz (16 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs

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