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NPC Generator

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Advanced [show]


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a faded coat and loose pants complete with deerstalker hat. He keeps his long yellow fur kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Art wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Optimist. Bonds: Military, Job, Family. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Art In the Wind, Male Tabaxi Barbarian 2
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +4, Athletics +0
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +0

Possessions: 2000 sp. Jade (70 gp).


Social Check DCs


Uadjit Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears just a green suit. Her white crest is still thick. She tend to wears goggles to shield her eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She believes the world needs to unite to get rid of illithids once and for all.

History: Born to a Navigator, her father struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Many illithids want her driven away; and she wants revenge against illithids

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Enemies, Poor. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Uadjit Dhyrktelonis, Female Dragonborn Rogue 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)7 (-2) 8 (-1)13 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 7000 sp. Alexandrite (300 gp). Sardonyx (20 gp).


Social Check DCs


Thea Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear white pants and tee shirts. Her silver hair is braided into rings. Her eyes are a pleasant blue.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She got into the Butcher business at a young age. A freak accident while working with her Spice Merchant mother left her crippled. She tends to her Butcher job now, and dutifully fulfills any obligations she has.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Job, Criminal record. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Thea Stoutman, Female Halfling Druid 15
Small (3'1") Halfling, True Neutral (CR 15)
Armor Class 11
Hit Points 105 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 9 (-1)14 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Azurite (14 gp). Golden yellow topaz (1300 gp). 1 Medium magic item.


Social Check DCs


Oriff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is dressed in earthy colors with a brown and green handkerchief worn on her right side. Her black hair is braided into rings. She has a tattooed face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised in a island tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Flaws: Emotional, Insomniac. Bonds: Family, Nature, Job. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Oriff Goldfinder, Female Dwarf Expert 12
Medium (3'9") Dwarf, True Neutral (CR 12)
Armor Class 8
Hit Points 66 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)19 (+4) 11 (+0)7 (-2)
Skills Insight +4, Religion +8
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Halfling, Sylvan, Gnome
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0

Possessions: 28000 sp. Brass mug with jade inlays (600 gp). A small bag of saffron. (30 gp). Old masterpiece painting (1400 gp). 1 Minor magic item.


Social Check DCs

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