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NPC Generator

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Advanced [show]


Right-Handed Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'10". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a whip. His yellow fur, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Family. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Right-Handed Buttons, Male Tabaxi Warlock 13
Medium (5'10") Tabaxi, Lawful Good (CR 13)
Armor Class 13
Hit Points 70 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Insight +5, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Silver comb with moonstones (200 gp).


Social Check DCs


Fulbar Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears rags and sports a simple walking cane. His right hand appears badly burned and disfigured. He sports a long chestnut beard, and similarly colored long hair. He has blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Halfling conditions. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Elven people; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Selfish, Racist. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fulbar Goodbarrel, Male Halfling Barbarian 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Baern Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown armored body suit, with a simple green line shooting up and back down. He is tall, broad shouldered and powerfully built. He has golden hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a necromancer, Baern was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Addict, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Baern Frostbeard, Male Dwarf Adept 10
Medium (4'0") Dwarf, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 49 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)8 (-1) 13 (+1)9 (-1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 14000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Embroidered and bejeweled glove (1000 gp). Silver chalice with lapis lazuli gems (40 gp). Sapphire pendant on gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a brown and red handkerchief worn on his left side. He has moderate length red fur. He has blue eyes and a brown hat with a red feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with dancing.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Artistic. Bonds: Job, Mentor, Has a crush. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Trail In the Wind, Male Tabaxi Sorcerer 6
Medium (6'3") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 700 gp.


Social Check DCs

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