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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Driindar Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a green coat with pastel slacks, and carries sickles. She has styled her bronze crest well, parting it to the right. She has gleaming, smiling red eyes.

Personality: Calm and collected, she is a well trained Navigator. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against goblins

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Driindar Mystan, Female Dragonborn Monk 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)8 (-1) 16 (+3)14 (+2)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Helja Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear grey clothing when she does not wear armor. Her auburn hair is thinning but still full. She has gleaming, smiling brown eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Helja liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.

Motivation: Her spouse's relatives view her with great suspicion; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic, Insomniac. Bonds: Poor, Religious, Nature, Family. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Helja Torevir, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1300 sp. Deep green spinel (90 gp). Jasper (80 gp). Rose (80 gp).


Social Check DCs


Ilde Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has done her best to style her auburn hair to look like a famous performer. She wears a mask on her face.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She got into the Marshal business at a young age. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.

Motivation: To end her boredom; and to be a shoemaker again

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Ilde Foamtankard, Female Dwarf Rogue 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 85 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.

History: He was born in the south, but his parents moved at a very young age to the north. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted necromantic powers by his dying sister.

Motivation: He is greedy; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Immigrant, Family. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Kipper Bafflestone, Male Gnome Monk 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 600 sp.


Social Check DCs

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