Dûgza Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears just a white suit. He is tall, broad shouldered and powerfully built. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His otherwise smooth face is marked with small tiny scars.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the north, certain he would find work there.
Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions
Flaws: Fearful. Bonds: Job, Religious, Poor, Immigrant. Occupation: Apothecary
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +1
Possessions: 3000 sp. Obsidian (4 gp). Lapis lazuli (4 gp). Bloodstone (20 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item.
Kildrak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a spear on his belt, and he perpetually has his spear ready. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across
History: Kildrak lived on a farm with his father, near the main road leading to a nearby town. Kildrak was born on a far eastern plains where he grew up under the tutelage of his father, an expert Glassblower. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to raise his children well
Ideals: Fighting. Flaws: Selfish. Bonds: Criminal record, Family, Immigrant. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Virra Offund, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. Her moppish black hair is in a traditional bowl cut. She has gray eyes and a blue hat with a brown feather.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Sold as a small child to a brothel owner, Virra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: Meet up once more with her childhood friend; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting. Flaws: Insomniac. Bonds: Mentor, Criminal record, Adventurer. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
Possessions: Just what you see.
Erky Offund, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear tan tank tops with brown pants. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray.
Personality: Aggressive, abrasive, and angry, Erky embodies much of what other species detest in the Gnomes. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Erky took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Enemies, Family. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 20 (+5) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 11000 sp.
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Their contribution stands as a beacon of hope for all adventurers!


