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NPC Generator

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Advanced [show]


Ovak Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. Her golden hair is thinning but still full. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Ovak was born in the south. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Glassblower like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Sensitive. Bonds: Poor, Religious, Job. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Ovak Heiser, Female Half-Orc Ranger 11
Medium (6'4") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 85 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 16 (+3)8 (-1)
Skills Insight +7, Investigation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 240 pp. Gold dragon comb with red garnet eye (1600 gp). Embroidered and bejeweled glove (1000 gp). Silver chalice with lapis lazuli gems (110 gp). A delicate silver chain set with a tourmaline (40 gp).


Social Check DCs


Thea Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her red hair, when down, is lengthy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Mayor, Thea learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Thea was left her father's suit of armor and trained in its use and care. She has set out to sabotage the competition.

Motivation: She desires power and/or immortality.

Flaws: Shy. Bonds: Adventurer, Job, Military. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Thea Littlefoot, Female Halfling Bard 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 10 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Nissa Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). Her brown hair is lengthy. She has amber eyes and a blue hat with a tan feather.

Personality: Her tongue was cut out and she uses sign language. She is a ruthless business woman, a trait she acquired from her father.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Poor, Family. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Nissa Cobblelob, Female Gnome Expert 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


William Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his hammer. His auburn hair, when down, is lengthy. His eyes are green and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: William was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Shy. Bonds: Job, Religious. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

William Mellegaard, Male Half-Elf Warlock 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 16 (+3)6 (-2)
Skills Athletics +2, Performance +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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