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NPC Generator

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Advanced [show]


Elysande Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears grey leather gloves, a grey jacket, and tight pants. Her right hand appears badly burned and disfigured. She wears a small hat to cover her moderate length brown hair. She has gleaming, smiling blue eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Elysande was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Joker. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Elysande Eastaughffe, Female Human Barbarian 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 30 gp.


Social Check DCs


Gunter Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is braided into rings. His brown eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: Gunter was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a miller again

Ideals: Artistic. Bonds: Immigrant, Job, Rich, Adventurer, Religious. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Gunter Van Es, Male Human Aristocrat 8
Medium (5'2") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy blue pantaloons and a yellow scarf. His golden hair is drawn into a tight pony tail with a card scrunchie. His fierce hazel eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was born in the west. He found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Flaws: Shy, Racist. Bonds: Immigrant, Adventurer, Enemies. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Eldon Loofollue, Male Gnome Barbarian 6
Small (3'8") Gnome, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 63 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)9 (-1) 8 (-1)15 (+2)
Skills Nature +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 700 gp. Deep green spinel (40 gp). Banded agate (16 gp). Chalcedony (70 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a black cloak and cross-gartered brown stockings. His brass crest is kept up in a ponytail inside a small hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Bidreked is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the west. His father was a soldier and died while he was still young. Bidreked was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Insomniac. Bonds: Adventurer, Immigrant, Military. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Bidreked Daardendrian, Male Dragonborn Rogue 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)9 (-1) 13 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 900 gp.


Social Check DCs

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