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NPC Generator

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Advanced [show]


Geoffrey Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears skinny pants and wears a violet and grey robe with the hood down. His black hair is cut short. His eyes are gray and catlike.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of western immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Insane. Bonds: Poor, Religious, Immigrant, Nature. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Holland, Male Half-Elf Commoner 3
Medium (5'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. 1 Masterwork manacles.


Social Check DCs


Morana Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has the majority of her body covered in plate. Her white hair is wavy and long. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food she seems plenty friendly. The war was a terrible time for her, and Morana does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Addict, Depressed. Bonds: Military. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Morana Bigtoe, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)4 (-3) 15 (+2)9 (-1)
Skills Investigation -1, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 170 gp. Banded agate (5 gp). Jasper (30 gp). Moonstone (30 gp).


Social Check DCs


Eva Willoughby, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a fine chain shirt which she covers with brown colored cloaks and clothing. With wild white hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the east, but her parents moved at a very young age to the north. A freak accident while working with her Bounty Hunter mother left her crippled. She left for the east, certain she would find work there.

Motivation: She's in love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Immigrant, Has a crush. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Eva Willoughby, Female Human Warrior 6
Medium (5'2") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 11 (+0)8 (-1)
Skills Insight +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp. Golden yellow topaz (300 gp). Banded agate (13 gp). Malachite (13 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying orange fur a little too much giving a sharp orange color. His green eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Ideals: Justice, Gifted. Bonds: Rich, Adventurer, Enemies. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Dagger In the Morning, Male Tabaxi Monk 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 10 (+0)18 (+4)
Skills Investigation +5, Persuasion +8
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 170 pp. Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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