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NPC Generator

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Advanced [show]


Dalgal Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his bow ready. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his Stetson brown hat.

Personality: This man loves painting and to teach people painting more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Apothecary business at a young age. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Fighting, Artistic, Optimist. Bonds: Job, Family. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dalgal Daerdahk, Male Dwarf Druid 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 8
Hit Points 107 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 19 (+4)14 (+2) 15 (+2)8 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 2000 gp. Sardonyx (30 gp). Black pearl (300 gp). Freshwater pearl (6 gp). Aquamarine (300 gp). Blue quartz (6 gp). Moonstone (30 gp). Zircon (30 gp). Amber (100 gp). Star rose quartz (30 gp). Red spinel (100 gp).


Social Check DCs


Eran Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'11" and wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her halberd. Her hair is long and chestnut with streaks of silver, and is pulled back with small white clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Religious. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Eran Underfoot, Female Halfling Cleric 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 12
Languages Common, Halfling, Terran, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Great On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a pastel and white handkerchief worn on her left side. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. Her fur is greying and her face has many wrinkles. Her fierce yellow eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. As long as the job gets done she does not care how it got done.

History: Great was raised in a hard working conservative environment. Her childhood dream was to be a Guard, but she was a colossal failure. She has achieved small success as a Locksmith.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Professionalism. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Great On the Water, Female Tabaxi Monk 14
Medium (5'0") Tabaxi, Neutral Good (CR 14)
Armor Class 11
Hit Points 89 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 6 (-2)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1000 gp. Black pearl (1100 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has wavy blonde hair. He has blue eyes and a yellow hat with a brown feather.

Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Clerebold Ostoroth, Male Half-Elf Expert 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 5 (-3)10 (+0)
Skills Animal Handling +0
Senses Passive Perception 7
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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