Bryseis Charm, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. Her purple hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are black.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can't help but pocket interesting objects she comes across
History: She was born to a criminal king-pin and mafia family Her mother took her hunting and taught her how to get in the mind of other creatures. She ran away from her former home and has been making her living as a Shoemaker for the past few years.
Motivation: Wants a kiss; and further expansion of business
Bonds: Job, Criminal record, Nature, Has a crush. Occupation: Shoemaker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 7)
Armor Class 10
Hit Points 20 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Terran, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp.
Dadalan Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His rusty crest is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the north, but his parents moved at a very young age to the east. His father had invested heavily in several trade routes and wanted him to inherit them. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Insane, Antagonistic. Bonds: Criminal record, Immigrant, Rich. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Hourglass. 1 Climber’s kit.
Akmen Harm, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his sickle. His clothes are grease stained in places. He keeps his dark red hair in a pixie cut. His black eyes peer out from beneath his feathered green hat.
Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Akmen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Philantrophist. Bonds: Poor, Immigrant, Adventurer. Occupation: Unemployed
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 13)
Armor Class 10
Hit Points 66 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: 900 pp. Alexandrite (1300 gp). Banded agate (13 gp). Blue sapphire (800 gp). Jet (150 gp). Pink pearl (150 gp). Aquamarine (1300 gp). 1 Medium magic item.
Bolhild Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears grey trousers with blue and black striped suspenders. She wears various colorful collared shirts. Her white hair is well kept. She has gleaming, smiling blue eyes.
Personality: Bolhild hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She works hard and plays hard.
History: Bolhild was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: A deep hatred of orcs; and she wants revenge against orcs
Ideals: Artistic. Flaws: Hedonist, Antagonistic. Bonds: Job, Enemies. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic, Terran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Star rose quartz (30 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

