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NPC Generator

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Advanced [show]


Quespa Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. She keeps her long copper crest kept up in a rat tail. Her eyes are likewise gold.

Personality: Calm and collected, she is a well trained Carter. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was born into a rich family. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Family, Rich. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Quespa Turnuroth, Female Dragonborn Bard 4
Medium (6'7") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Performance +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs


Howard Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. He has white hair. He tend to wears goggles to shield his eyes.

Personality: Howard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Howard studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Artistic, Gifted. Bonds: Religious, Adventurer. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Howard Whispermouse, Male Halfling Commoner 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Silver pearl (140 gp). Alexandrite (1100 gp). Deep green spinel (140 gp). Carnelian (40 gp).


Social Check DCs


Fibblestib Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He enjoys reading and quiet.

History: Fibblestib was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fibblestib took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Disease, Racist. Bonds: Family, Nature, Adventurer. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Fibblestib Boondiggles, Male Gnome Commoner 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 9 (-1)6 (-2)
Skills Performance +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Hatae Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. She carries with her a set of pickaxes on her belt, each one with a amethyst on the hilt. Her hair is short and blonde. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Around other people she will do her best to conceal her emotions and appear jolly.

History: She is a Lycanthrope in disguise. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Fighting, Athletic. Flaws: Shy, Racist. Bonds: Adventurer. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Hatae Wasanthi, Female Elf Barbarian 5
Medium (4'10") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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