Therai Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely green suit with brown socks and a vest with buckled shoes. He carries with him a set of longbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to hide his balding. His silver eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. He is frequently practicing swordplay.
History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Nature, Criminal record. Occupation: Masseuse
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 109 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 |
Possessions: 1400 pp. Lapis lazuli (15 gp). Red-brown spinel (160 gp). Hematite (15 gp). Azurite (15 gp). Black pearl (700 gp). Zircon (60 gp). Chrysoprase (60 gp). Fiery yellow corundum (1500 gp). Black opal (1500 gp). Freshwater pearl (15 gp). Peridot (60 gp). Deep blue spinel (700 gp).
Randal Willoughby, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. He wears his red hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: Just what you see.
Yurk Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a black tunic with white highlights, and long pastel pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized ruby on his right hand. His long golden hair reaches down to his waist. His eyes are likewise gray.
Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Yurk was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Yurk's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: He's in love; and he is unsatisfied with his job
Flaws: Antagonistic, Addict. Bonds: Rich, Job, Has a crush. Occupation: Bather
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 50 pp. Malachite (8 gp). Black pearl (300 gp).
Eloise Cumberbatch, Female Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears light armors faded through time and improper care. She sports a flattop hair cut. Her gray eyes lackadaisically let the world flow into them.
Personality: She is calm most of the time but flees social interaction. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Monk school at a young age so that she could practice her martial talents. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west.
Ideals: Professionalism, Entrepeneur, Gifted. Flaws: Shy. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 200 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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