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NPC Generator

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Advanced [show]


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears grey painted combat armor at almost all times. He has a very tight haircut. His eyes are a pleasant green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Fargrim has worked very hard to control his curse. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 600 sp. Chrysoprase (50 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Ombul Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man very much looks the part of a Shipwright. His blonde hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ombul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Forgetful. Bonds: Job. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Ombul Strongbones, Male Halfling Bard 16
Small (3'4") Halfling, Chaotic Evil (CR 16)
Armor Class 15
Hit Points 58 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Deception +6, History +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 8000 gp. Emerald (1200 gp). Amethyst (140 gp). Red garnet (140 gp). Tiger eye turquoise (4 gp). Violet garnet (1100 gp). Tourmaline (140 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). Malachite (4 gp). Zircon (50 gp). Freshwater pearl (4 gp). Azurite (4 gp). Banded agate (4 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Baern Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a falchion. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Baern was left his father's suit of armor and trained in its use and care. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things.

Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Guardian, Nature, Military. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Baern Aranore, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Half-Plate.


Social Check DCs


Dworic Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His green eyes dart from person to person to random spaces in the air.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Dworic hails from a village terrorized by gnolls. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy

Ideals: Philantrophist, Persistence. Bonds: Enemies, Immigrant, Rich. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Dworic Daerdahk, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 7 (-2)16 (+3)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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