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NPC Generator

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Advanced [show]


Nurkara Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her moppish auburn hair is in a traditional bowl cut. Her green eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born to a Actor, her mother struggled to pay the bills. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist. Flaws: Racist. Bonds: Poor, Family, Slave. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Nurkara Eversharp, Female Dwarf Cleric 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 46 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 7 (-2)9 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver chalice with lapis lazuli gems (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Ariessus, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'10" and wears a fine chain shirt which he covers with blue colored cloaks and clothing. He keeps his silver hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of eastern immigrants he idolized his mother. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Carrie Ariessus, Male Elf Sorcerer 13
Medium (4'10") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 10 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 6 (-2)16 (+3) 12 (+1)16 (+3)
Skills Persuasion +7, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 2000 gp. Sard (70 gp). Hematite (4 gp). Aquamarine (1000 gp). Azurite (4 gp). Brown diamond (5000 gp). Chrysoberyl (100 gp). Chrysoberyl (100 gp). Malachite (4 gp). 1 Medium magic item.


Social Check DCs


Aust Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His white hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Aust was left his mother's suit of armor and trained in its use and care. He was granted psionic powers by his dying brother.

Motivation: His religion dominates his actions; and someone believes him a fraud

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Enemies, Military, Religious. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Aust Selevarun, Male Elf Warrior 12
Medium (4'7") Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 87 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)18 (+4) 13 (+1)6 (-2)
Skills Arcana +8, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Celestial, Infernal, Aquan, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Deep blue spinel (200 gp). Deep blue spinel (200 gp). Chalcedony (20 gp). Deep green spinel (120 gp). Aquamarine (200 gp). White opal (500 gp). 1 Minor magic item.


Social Check DCs


Tawna Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of sickles, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is brown and very short. Her eyes are gray and catlike.

Personality: She can speak with the recently deceased. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tawna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Military. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tawna Stoutman, Female Halfling Commoner 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 17 (+3)11 (+0)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Coral (160 gp).


Social Check DCs

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