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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anne Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. With bright white hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of eastern immigrants she idolized her father. There was a wharf not far from home where she often wandered off to fish. She struck the Butcher job and began her own company from there.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Extrovert. Flaws: Shy. Bonds: Immigrant, Nature, Job, Enemies. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Anne Warmwater, Female Halfling Paladin 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp. Alexandrite (200 gp).


Social Check DCs


Thomas Elton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears light armors faded through time and improper care. His silver hair is cut short. His eyes, though not visible through his cowl, are gray.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Tabaxi people; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive, Disease, Racist. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Thomas Elton, Male Human Druid 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Stealth +5, Survival +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Eloise Yardley, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with black socks and a vest with buckled shoes, and carries rapiers. She wears her black hair up. Her eyes are amber and she is always smoking a pipe.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She has a small toy that she constantly fidgets with.

History: Eloise was born in the south. At a young age she loved to build and create. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Persistence, Gifted. Flaws: Addict. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Eloise Yardley, Female Human Warrior 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Coral (50 gp). Moonstone (70 gp). Freshwater pearl (4 gp).


Social Check DCs


Ermina Marston, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown shirt with thin black vertical stripes and brown pants. She wears her hair in dreadlocks. Her eyes are a pleasant gray.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born at the edge of vast forest. Her mother took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Meet up once more with her childhood friend; and wants her loneliness to end

Ideals: Fighting. Bonds: Poor, Has a crush, Adventurer, Nature. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Ermina Marston, Female Human Wizard 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 26 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 9000 sp.


Social Check DCs

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