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NPC Generator

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Advanced [show]


Tricking Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large brown jacket. His fur is greying and his face has many wrinkles. His eyes are likewise green.

Personality: He loves telling others what to do and how they should feel about things. Tricking enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Marshal job and began his own company from there.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Athletic, Opinionated, Logical. Flaws: Hedonist. Bonds: Slave, Job. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Tricking Mist, Male Tabaxi Commoner 9
Medium (5'3") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 14 (+2)18 (+4)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5

Possessions: 10000 sp.


Social Check DCs


Ur-Dag Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears a simple black robe with green stripes complete with hood. He wears a Stetson hat to hide his balding. He has several tiny topaz earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Ur-Dag Mori, Male Half-Orc Druid 7
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 8 (-1)6 (-2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Alexandrite (200 gp). Deep blue spinel (200 gp). Blue diamond (2000 gp).


Social Check DCs


Robert Hartford, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears a robe, a symbol of magic around his neck, and a shield on his belt. He wears a top hat to cover his moderate length black hair. His eyes are a pleasant amber.

Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. A freak accident while working with his Bellfounder father left him crippled. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Philantrophist, Logical. Flaws: Disease. Bonds: Rich. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Robert Hartford, Male Human Barbarian 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp. Black pearl (300 gp).


Social Check DCs


Dayereth Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His red hair is thinning but still full. His gray eyes peer out from beneath his wide-brimmed tan hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. Dayereth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dayereth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Logical. Bonds: Adventurer, Poor, Criminal record. Occupation: Ruler

Voice: German accent

Attributes [hide]

Dayereth Suithrasas, Male Elf Monk 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Sard (20 gp).


Social Check DCs

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