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NPC Generator

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Advanced [show]


Kellen Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. He has styled his auburn hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Kellen was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To settle down with his crush; and he seems to be bored by most things

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Military, Has a crush. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Kellen Rofferton, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)5 (-3) 7 (-2)15 (+2)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Jak Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Sailor does. His red hair is thinning but still full. He has a dull look in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: To be a Shepherd again; and he is greedy

Ideals: Gifted, Fighting. Bonds: Job, Has a crush, Rich. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Jak Nimblefingers, Male Halfling Adept 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (1000 gp). 1 Minor magic item.


Social Check DCs


Veit Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. His moppish auburn hair is in a traditional bowl cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and retire the richest man in the north

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Veit Burrowfound, Male Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp. Azurite (10 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case, and carries hammers. His auburn hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Chad was born on a far southern plains where he grew up under the tutelage of his mother, an expert Butcher. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and wants a kiss

Ideals: Fighting, Persistence, Entrepeneur, Gifted. Bonds: Immigrant. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Hayden, Male Human Aristocrat 7
Medium (5'1") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)13 (+1) 7 (-2)11 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 5000 sp. Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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