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NPC Generator

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Advanced [show]


Silvo Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white tunic with black highlights, and long brown pants that bunch up around his shoes. His long red hair reaches down to his waist. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Silvo took refuge in the old dungeon and found the beat up mace and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Joker, Optimist. Flaws: Addict. Bonds: Poor, Nature. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Silvo Smoothhands, Male Halfling Expert 13
Small (2'11") Halfling, Lawful Evil (CR 13)
Armor Class 15
Hit Points 35 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)17 (+3) 11 (+0)16 (+3)
Skills Deception +7, Investigation +7
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Druidic, Goblin
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. Gold cup set with emeralds (11000 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A roughly beaten golden orb (80 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Joan Ashley, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is smooth and relatively long. Her amber eyes dart from person to person to random spaces in the air.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born blind and as such lacked many opportunities for work. When Joan reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes her a fraud; and she wants revenge against goblins

Flaws: Antagonistic, Disease. Bonds: Poor, Enemies, Military. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Joan Ashley, Female Human Warrior 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Star rose quartz (80 gp). 1 Silk rope.


Social Check DCs


Xanaphia Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is golden and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the south. After coming to the age of reason, Xanaphia took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the south, certain she would find work there.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Xanaphia Sylvaranth, Female Elf Commoner 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)12 (+1) 7 (-2)15 (+2)
Skills Performance +4, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 12000 cp.


Social Check DCs


Heward Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. He has done his best to style his chestnut hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a slaver, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Cynical, Secretive, Antagonistic. Bonds: Mentor. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Heward Horineth, Male Half-Elf Ranger 7
Medium (4'10") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 10 (+0)9 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. Smoky quartz (70 gp). Lapis lazuli (11 gp). Star rose quartz (70 gp). Rose (70 gp).


Social Check DCs

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