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NPC Generator

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Advanced [show]


Oriax Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He carries with him a set of axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying red hair a little too much giving a sharp red color. His red eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Fortune-teller, who enjoyed hunting, Oriax was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Addict, Antagonistic, PTSD. Bonds: Rich, Nature. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Oriax Violence, Male Tiefling Ranger 7
Medium (5'0") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp.


Social Check DCs


Bathin Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His purple hair is lengthy. His white eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Bathin has worked very hard to control his curse. He struck the Performer job and began his own company from there.

Motivation: Marry his sister to traveling adventurers.

Ideals: Persistence. Flaws: Disease. Bonds: Family, Job. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Bathin Dischord, Male Tiefling Fighter 2
Medium (6'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Helja Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. With bright chestnut hair. She is baby faced.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Ranger school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.

Motivation: To find somewhere to settle down; and she is greedy

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Has a crush, Rich. Occupation: Layabout

Voice: French accent

Attributes [hide]

Helja Rakankrak, Female Dwarf Ranger 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 200 pp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. Beneath his clothing is a huge mess of scar tissue. His hair is long and auburn with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He has violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Mentor, In love. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Orsik Dankil, Male Dwarf Barbarian 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)13 (+1) 11 (+0)3 (-4)
Skills Athletics +1, Persuasion -2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Eye agate (16 gp).


Social Check DCs

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