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NPC Generator

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Advanced [show]


Cloak Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a long, brown cloak, and sports empty pouches on his belt. His fur is orange and curly. His eyes are a pleasant amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Cloak lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloak. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business; and wants to raise his children well

Ideals: Philantrophist. Bonds: Adventurer, Family, Criminal record, Job. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cloak Thunder, Male Tabaxi Expert 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Left-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a brown suit. He has orange fur. He has a dull look in his yellow eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Left-Handed grew up listening to his father's many stories. Left-Handed was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Left-Handed decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Professionalism. Flaws: Fearful. Bonds: Adventurer, Criminal record. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Left-Handed Candle, Male Tabaxi Monk 2
Medium (6'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2000 cp. 1 Breastplate.


Social Check DCs


Hupe Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears a worn and beaten armor. He has a small bristly mustache and wavy silver hair. He has several tiny ruby earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. He has dedicated himself to building a better world.

Motivation: Many orcs want him driven away; and he has money and likes to spend it

Flaws: Disease. Bonds: Rich, Adventurer, Slave, Enemies. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Hupe Copperkettle, Male Halfling Rogue 7
Small (2'11") Halfling, Lawful Neutral (CR 7)
Armor Class 15
Hit Points 37 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Giant, Draconic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 200 gp. Chrysoberyl (130 gp).


Social Check DCs


Rimmon Agility, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his red hair well, parting it to the right. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Shepherd, who enjoyed hunting, Rimmon was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Nature, In love. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Rimmon Agility, Male Tiefling Sorcerer 6
Medium (5'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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