Galinndan Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His black hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His job bores him to no end. He has decided to make it more interesting.
History: Born in a small village he learned the ways of the warrior from his mother. He moved out north to avoid the crime he committed. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Impeccable, Fighting. Bonds: Adventurer, Criminal record, Family. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 9 (-1) | 13 (+1) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. Iolite (40 gp). Azurite (11 gp). 1 Banded mail. 1 Half-Plate.
Gynnie Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this woman wears an entirely red suit with yellow socks and a vest with buckled shoes. Her moppish golden hair is in a traditional bowl cut. She is baby faced.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born at the edge of vast desert. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better kind of golem.
Motivation: She would like to get married and retire; and her spouse's relatives view her with great suspicion
Bonds: Family, Has a crush, Adventurer, Nature, Poor. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 61 (5d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Auran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +7
Possessions: 100 gp. 1 Minor magic item.
Adam Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. His tied-back hair is chestnut. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Adam embodies much of what other species detest in the Half-Elves. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Adam's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Fearful. Bonds: In love, Rich. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp.
Tarhun Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He keeps his long brass crest kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Tarhun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Tarhun would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He has drifted from career to career and currently works as a Scribe.
Motivation: To be a Fortune-teller again; and expand his business
Ideals: Extrovert, Entrepeneur. Bonds: Immigrant, Military, Job. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 52 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1200 gp. Azurite (9 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Star rose quartz (40 gp). Hematite (9 gp). Chrysoberyl (40 gp). Moonstone (40 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


