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NPC Generator

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Giselle Deighton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a grey poncho over her likewise colored trousers and shirt. She is physically well-built. She has a very tight haircut. Her gray eyes are passionate and lively.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small plains village. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she desires power and/or immortality

Ideals: Passionate. Bonds: Adventurer, Nature, Family, Criminal record. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Giselle Deighton, Female Human Sorcerer 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)17 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 120 gp. White pearl (100 gp).


Social Check DCs


Oblar Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Aggressive, abrasive, and angry, Oblar embodies much of what other species detest in the Halflings. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Oblar hails from a village terrorized by illithids. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Oblar and his spouse have recently divorced.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Antagonistic. Bonds: Enemies, Family, Adventurer. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Oblar Porridgepot, Male Halfling Adept 5
Small (3'3") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norkruuth Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears his blue crest up. His red unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Norkruuth has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and to get a good night's sleep

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Poor, Guardian. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Norkruuth Daardendrian, Male Dragonborn Adept 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 21 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)17 (+3) 10 (+0)11 (+0)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Celestial, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. Coral (130 gp). Brown-green garnet (130 gp). Violet garnet (1000 gp). Zircon (50 gp). Black opal (1500 gp). Rhodochrosite (7 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Broce Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. He has gleaming, smiling brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Shy. Bonds: Rich. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Broce Scheppen, Male Gnome Wizard 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp. Banded agate (12 gp).


Social Check DCs

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