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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Megren Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a black tunic with grey highlights, and long black pants that bunch up around her shoes. She has wavy rusty crest. Her eyes, though not visible through her cowl, are red.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is skeptical of what others tell her and is slow to trust.

History: Sold as a small child to a slaver, Megren was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Megren never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Revenge; and wishes to resurrect an old love

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Mentor, In love, Enemies. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Megren Ghaallixirn, Female Dragonborn Rogue 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp. 1 Everburning torch.


Social Check DCs


Mormo Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large green jacket. His hair is dark red and very short. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Bonds: Family, Immigrant, Enemies, Adventurer. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Mormo Judgment, Male Tiefling Warrior 5
Medium (5'10") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)14 (+2) 11 (+0)16 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lezre Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear white clothing when she does not wear armor. Her hair is long and red with streaks of blonde, and is pulled back with small white clips. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Glassblower job and began her own company from there.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Athletic, Philantrophist, Logical. Flaws: Selfish. Bonds: Religious, Job. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Lezre Yardley, Female Half-Orc Rogue 7
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)7 (-2) 13 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp. Rhodochrosite (16 gp). Black star sapphire (1000 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is renowned for her bright brown dresses and hats, she is not a threatening figure. Her yellow fur is kept up in a ponytail inside a feathered hat. She has several tiny jet earrings on each ear.

Personality: She is almost excessively polite to everyone, even when angry. She is a font of random trivia from the lore and stories she has discovered

History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 4 years.

Motivation: Seeks redemption; and to share knowledge with the world

Ideals: Logical, Fighting. Flaws: Shy. Bonds: Rich, Job, Criminal record. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Trail Wind, Female Tabaxi Rogue 10
Medium (4'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 72 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1800 gp. Hematite (4 gp). White opal (1400 gp).


Social Check DCs

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