Hirrathak Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a green suit, brown shirt, and green tie. His crest is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Miller in town.
History: Born in the east to a Miller, Hirrathak learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult.
Flaws: Impulsive, Insane. Bonds: Poor, Job, Mentor. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 160 gp.
Fibblestib Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan coat over a brown low-cut shirt, and a Stetson hat upon his head and is in decent physical shape. He has a small bristly mustache and wavy blonde hair. He has gleaming, smiling hazel eyes.
Personality: He can speak with the recently deceased. He is obsessed with his god.
History: The child of a Body Guard, who enjoyed hunting, Fibblestib was taken on many hunting expeditions. His childhood dream was to be a Body Guard, but he was a colossal failure. He now owns his own business.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.
Ideals: Gifted. Bonds: Religious, Nature, Job. Occupation: Adventurer
Voice: Relaxed voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 35000 sp. 1 Minor magic item.
Norkruuth Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered crossbow and tarnished monstrous two handed axe as well. He has done his best to style his bronze crest to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norkruuth is combative with any and all who dare try his patience in the slightest.
History: Norkruuth was raised in a hard working conservative environment. He worked as a nervous Masseuse and found it very stressful. He is untrained/undisciplined, which makes him dangerous.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Justice. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Masseuse
Voice: French accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 44 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2000 sp. Chalcedony (30 gp). Deep green spinel (110 gp). Bloodstone (30 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purban Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His chestnut hair is cut short. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.
History: Born to a pair of adventurers, Purban grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend
Ideals: Persistence, Optimist. Flaws: Insane, Addict. Bonds: Adventurer. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 55 (13d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Auran, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 2000 gp. Black opal (1300 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Eye agate (15 gp). Deep blue spinel (700 gp). Obsidian (15 gp). Black opal (1300 gp). Obsidian (15 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

