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NPC Generator

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Advanced [show]


Veit Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Veit studied abroad. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy, Addict. Bonds: Rich. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Veit Ironfist, Male Dwarf Adept 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears suspenders and pastel workpants. Her shirt is violet, and she wears a heavy pastel leather apron most of the time. Her lavender fur is knotted and matted. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Three was born the youngest of three triplets. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To prove her worth to the world; and wants to raise her children well

Ideals: Justice. Flaws: Shy, Impulsive. Bonds: Family, Criminal record. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Three In the Wind, Female Tabaxi Bard 5
Medium (4'7") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sutha Remington, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has violet eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Over the years she perfected her riding and shooting skills. She's also a talented Mortician, but doesn't like to broadcast it.

Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new knight responsibilities is difficult

Ideals: Optimist, Gifted. Bonds: Rich, Nature, Job, Military. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Sutha Remington, Female Half-Orc Sorcerer 2
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)11 (+0) 15 (+2)9 (-1)
Skills Religion +2, Stealth +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 190 gp.


Social Check DCs


Odo Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear grey tank tops with brown pants. With bright silver hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Odo Wilberforce, Male Human Fighter 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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