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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Korfel Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is red. His blue eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Korfel took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: A rival would like him out of the picture; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Korfel Holimion, Male Elf Druid 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)6 (-2) 15 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Andram Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a green wide-brimmed hat and green clothes and is in decent physical shape. His hair is short and silver. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Barkeep, Andram learned a great deal about his father's area of expertise. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic, Secretive. Bonds: Job, Family. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Andram Pain, Male Tiefling Monk 2
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Alberich Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Bellfounder father left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and to clean up the streets

Flaws: Disease, Fearful, Mundane. Bonds: Family, Guardian. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Alberich Strakeln, Male Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 17 (+3)6 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Cecily Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman dresses in brown turtlenecks beneath a blue coat with green slacks. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her hair is red and curly. Her green eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy, self-centered, vain, and jealous.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Flaws: Shy, Selfish, PTSD. Bonds: Rich, Immigrant. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Cecily Marlee, Female Human Monk 4
Medium (4'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)9 (-1) 18 (+4)10 (+0)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +1

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs

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