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NPC Generator

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Advanced [show]


Moon Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her rapier. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her fur, while still mostly white, has prominent grey streaks. This blue eyed southerner is not easily forgotten.

Personality: A deeply religious woman she believes everything happens for a reason. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.

History: She was born blind and as such lacked many opportunities for work. When Moon reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. In the meantime she has taken over work as a Assassin and occasionally as a mercenary.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Ideals: Pacifist. Flaws: Disease. Bonds: Religious, Military. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Moon Shoe, Female Tabaxi Ranger 6
Medium (4'9") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (1400 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Cooper, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a weathered and beat up set of banded mail beneath an oversized grey coat, she is not a threatening figure. She sports blonde long hair. She has brown eyes and a grey hat with a black feather.

Personality: She speaks before she thinks and is too direct. She does not believe in violence as a means to an end. She is a dedicated Slave Trader but believes her peers are too gung-ho.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted necromantic powers by her dying brother.

Motivation: She has money and likes to spend it; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Pacifist, Gifted. Flaws: Impulsive, PTSD. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Joan Cooper, Female Human Fighter 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 15 (+2)18 (+4)
Skills Deception +6, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. 5 Acid flasks.


Social Check DCs


Dûsh Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy white pantaloons and a brown scarf. His hair is white and very short. He has gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Athletic. Flaws: Cynical. Bonds: Immigrant, Poor, Criminal record. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Dûsh Middleton, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. 3 Antitoxin.


Social Check DCs


Arara Amakiir, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fighting clothing, which leaves very little to the imagination. She wears a small hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She is obsessed with finding treasure.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Arara Amakiir, Female Elf Fighter 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)6 (-2) 11 (+0)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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