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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Egelina Carlyle, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She is typically in her Glassblower uniform. She sports a flattop hair cut. Her eyes are hazel and catlike.

Personality: A skeptical and narcissistic woman, Egelina's first love is herself. Her second love is also herself. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the north. Over the years she perfected her riding and shooting skills. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Bonds: Job, Rich, Immigrant, Nature. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Egelina Carlyle, Female Human Sorcerer 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Banded mail.


Social Check DCs


Ahlyssa Staurheim, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears brown trousers with tan and brown striped suspenders. She wears various colorful collared shirts. She has slicked back golden hair. Her amber eyes are passionate and lively.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: From birth she was tutored by a cruel and relentless mentor. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Opinionated. Flaws: Fearful. Bonds: Mentor, Immigrant. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Ahlyssa Staurheim, Female Human Druid 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Ernest Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He has a dull look in his violet eyes.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has worked as a Tailor like his father before him.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and to be a architect again

Flaws: Antagonistic. Bonds: Military, Adventurer, Job, Family. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Ernest Hayhurst, Male Human Expert 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Shedinn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a feathered hat to cover his moderate length rusty crest. His fierce red eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Shedinn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Shedinn was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Through the years after Shedinn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Shedinn's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Shedinn Orexijandilin, Male Dragonborn Wizard 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 17 (+3)14 (+2) 16 (+3)7 (-2)
Skills Deception +1, Survival +6
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 14000 sp.


Social Check DCs

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