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NPC Generator

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Advanced [show]


Helja Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she usually wears her brown robe and has her shortbow always slung over her shoulder. She wears a small hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has all her life been fascinated with writing.

History: A powerful wizard made her what she is. She moved from fad to fad and when she turned 15 she discovered writing. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Glassblower again; and sabotage a competitor

Ideals: Impeccable, Artistic. Flaws: Secretive. Bonds: Mentor, Job. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Helja Goldfinder, Female Dwarf Adept 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp. Rhodochrosite (14 gp).


Social Check DCs


Diesa Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a custom-built plate barding that's adorned with grey lining and desert motifs. She sports a flattop hair cut. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a Junk Dealer first and foremost. She believes firmly that knowledge should be universal. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Diesa was raised in a hard working conservative environment. Through the years after Diesa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Diesa's mother didn't care for her much, and the feeling was mutual. She was always very intelligent and has formed a secret society of specialists.

Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult; and she's repulsed by the pc

Flaws: Addict, Antagonistic, Secretive. Bonds: Job, Rich. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Diesa Holderhek, Female Dwarf Fighter 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs


Syllin Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This woman is dressed in a clean blue cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized jet on her left hand. She has styled her blonde hair well, parting it to the left. Her eyes are likewise hazel.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Syllin took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Military. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Syllin Iranapha, Female Elf Rogue 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 29 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)8 (-1) 8 (-1)11 (+0)
Skills Athletics +7, Survival +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 1000 pp. A delicate brass dragon egg (70 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Medium magic item.


Social Check DCs


Eida Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. She is baby faced.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has dedicated herself to building a better kind of golem.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Fighting, Athletic, Justice. Bonds: Adventurer. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Eida Thorngage, Female Halfling Aristocrat 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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