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NPC Generator

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Advanced [show]


Korfel Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Forgetful. Bonds: Religious, Nature. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Korfel Il-Song, Male Half-Elf Wizard 3
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 18 (+4)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Edge In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. She keeps her orange fur in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to loving parents in a slum to the east. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 3 years.

Motivation: Regain custody of her son; and she'd like to take her coworkers down a peg

Ideals: Gifted. Bonds: Enemies, Poor, Job, Family. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Edge In Woods, Female Tabaxi Bard 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 8 (-1)8 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 260 gp. Obsidian (8 gp).


Social Check DCs


Ellywick Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue shirt with thin yellow vertical stripes and green pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has styled her golden hair well, parting it to the right. She wears a mask on her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Sold as a small child to a wizard, Ellywick was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Doesn't want to be a Navigator and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Optimist. Bonds: Enemies, Mentor, Nature, Family. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Ellywick Folkor, Female Gnome Fighter 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)14 (+2) 13 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Geoffrey Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet tunic with blue highlights, and long green pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has a brown handlebar mustache and slicked back brown hair. He has a tattooed face.

Personality: A skeptical and narcissistic man, Geoffrey's first love is himself. His second love is also himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Geoffrey reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Fearful. Bonds: Military, Adventurer, Rich. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Geoffrey Fahrend, Male Half-Elf Bard 7
Medium (5'3") Half-Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 10 (+0)4 (-3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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