Rohesia Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep yellow leather and dull tan iron scale mail. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Her tongue was cut out and she uses sign language. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Rohesia was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Extrovert, Athletic. Flaws: Disease. Bonds: Poor, Job. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 30000 cp. Hematite (12 gp). 1 Minor magic item. 1 Minor magic item.
Ilga Garfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is typically in her Assassin uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She wears a broad hat to cover her moderate length blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a font of random trivia from the lore and stories she has discovered
History: Born in the east her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Assassin for hire.
Motivation: To be a Layabout again.
Ideals: Passionate, Logical. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 14)
Armor Class 12
Hit Points 12 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Goblin
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 300 pp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Solid gold idol (400 gp). Gold and topaz bottle stopper cork (1400 gp). A necklace of small pink pearls (3000 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A roughly beaten golden orb (90 gp). 1 Medium magic item.
Raam Soft, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a card on it. He has dyed his greying red hair a little too much giving a sharp red color. He is baby faced.
Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Raam and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear.
Ideals: Professionalism, Fighting. Flaws: Antagonistic, Fearful. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roywyn Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. Her gray eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born several months after her father was called into army service. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She doesn't get along with people that don't share her tastes; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted, Impeccable. Bonds: Enemies, Military, Criminal record. Occupation: Bellfounder
Voice: Sensual and smooth
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 26000 sp. White opal (700 gp). Bloodstone (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!


