Mardnab Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her tied-back hair is red. Her eyes are brown and she is always smoking a pipe.
Personality: She never swears and excessively uses polite adverbs when speaking. The war was a terrible time for her, and Mardnab does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her mother was called into army service. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. Since then, she has sought to make the best of life.
Motivation: She feels kind of lost in life.
Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Immigrant, Military. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Draconic, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Peridot (70 gp). Smoky quartz (70 gp).
Zephan Generous, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'5" western man, he wears a faded coat and loose pants complete with top hat. He has wavy red hair. His eyes are likewise black.
Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has passion for adventuring and risk.
Flaws: Shy, Fearful, Antagonistic. Bonds: Adventurer. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 12)
Armor Class 12
Hit Points 98 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 4000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Fire opal pendant on a fine gold chain (2100 gp). Finely wrought small gold bracelet (70 gp). Gold dragon comb with red garnet eye (800 gp). Silver comb with moonstones (700 gp). Fire opal pendant on a fine gold chain (2100 gp).
Armara Principle, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a green feathered hat and green clothes. She has wavy red hair. Her eyes are a pleasant silver.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a very good compulsive liar and kleptomaniac.
History: Armara was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Doesn't want to be a Mortician and was forced into it by her family; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Justice. Flaws: Shy, Greedy. Bonds: Criminal record, Family. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 44 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1100 gp.
Heian Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a blue tunic with brown highlights, and long black pants that bunch up around his shoes. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his green eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Heian was raised in a hard working conservative environment. In his youth he was a Servant, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now owns his own business.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Fighting. Flaws: PTSD. Bonds: Job, Family. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 89 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Terran
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 pp. Malachite (15 gp). Violet garnet (400 gp). Hematite (15 gp). White pearl (160 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Obsidian (15 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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