Aramil Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time, he is not a threatening figure. His blonde hair is styled in orderly dreadlocks. His eyes are a pleasant hazel.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He inherited the family business which he has now maintained for 9 years.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Impeccable. Bonds: Military, Job, Rich. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 58 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Auran
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Solid gold idol (700 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (300 gp). Gold music box (3000 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (300 gp).
Beloril Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his amber eyes.
Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Beloril does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it
Ideals: Entrepeneur, Optimist. Flaws: Shy, Depressed. Bonds: Military, Rich. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. 1 Minor magic item.
Three Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. He keeps his gray fur in a flapper bob. He has a tattooed face.
Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Barkeep for hire.
Motivation: Wants to open a new tavern.
Flaws: Shy, Addict. Bonds: Rich, Religious, Job. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 70 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 17 (+3) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Draconic, Dwarven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 70 pp.
Harvest In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his beige fur up. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Secretive. Bonds: Poor, Adventurer, Job. Occupation: Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 gp. Amethyst (130 gp).
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