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NPC Generator

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Advanced [show]


Manfred Acton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He also has developed a complete distrust of the Mortician profession.

History: He was born in a small plains village. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud.

Bonds: Rich, Immigrant, Enemies, Job, Nature. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Manfred Acton, Male Human Warlock 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Medicine +7, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 400 gp. Silver comb with moonstones (700 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuthra Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears rags and sports a simple walking cane, and a wedding ring on her left hand. Her crest is cut close to her head. Her eyes are gold and catlike.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy, self-centered, vain, and jealous.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Selfish. Bonds: Poor, In love, Slave, Adventurer. Occupation: Merchant

Voice: French accent

Attributes [hide]

Nuthra Norixius, Female Dragonborn Warrior 8
Medium (6'4") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 110000 cp. White pearl (120 gp). Tiger eye turquoise (14 gp). Black pearl (1300 gp). 1 Minor magic item.


Social Check DCs


Aramil Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and violet handkerchief worn on his right side. He carries a battered flail and tarnished whip as well. His hair is long and brown with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His fierce green eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Aramil grew up listening to his father's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Aramil's homeland. Aramil decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Aramil Ariessus, Male Half-Elf Adept 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills Athletics +6
Senses Passive Perception 9
Languages Common, Elven, Giant, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Jade (60 gp). Moonstone (40 gp). Fiery yellow corundum (1600 gp).


Social Check DCs


Fallthra Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. She keeps her long black hair kept up in a rat tail. Her gray eyes dart from person to person.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She takes great joy in being the best Mortician in town.

History: Fallthra was born in the north. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur, Persistence. Bonds: Enemies, Job, Adventurer. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Fallthra Loderr, Female Dwarf Rogue 6
Medium (4'2") Dwarf, Chaotic Good (CR 6)
Armor Class 7
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)8 (-1) 8 (-1)13 (+1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 500 gp. Silver comb with moonstones (400 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs

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