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NPC Generator

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Advanced [show]


Stacee Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of falchions, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting, Justice, Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Stacee Fastfoot, Female Halfling Aristocrat 7
Small (2'8") Halfling, True Neutral (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)9 (-1) 9 (-1)13 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Frouse Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has the majority of his body covered in plate. His auburn hair is lengthy. He is baby faced.

Personality: Frouse is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: He comes from a rich western family. He was an apprentice working in his mother's forge. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Gifted. Bonds: Rich, Job. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Frouse Gimlen, Male Gnome Monk 7
Small (3'4") Gnome, Neutral Good (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 800 gp. Amber (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Creega Sharps, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears skinny pants and wears a white and red robe with the hood down. Her hair is long and red with streaks of silver, and is pulled back with small white clips. She has gleaming, smiling blue eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Creega studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has built up a small fortune and can afford her own way.

Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: PTSD. Bonds: Immigrant, Job, Rich. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Creega Sharps, Female Half-Orc Adept 5
Medium (5'5") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 10000 cp. White opal (1000 gp). Freshwater pearl (16 gp). Citrine (40 gp).


Social Check DCs


Oriel Beckwith, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many pastel ritualistic tattoos. She usually wears her grey robe and has her shortspear always slung over her shoulder. She has a long white ponytail with little hanging trinkets. Her eyes are a pleasant brown.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Oriel was born in the south. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to get laid.

Ideals: Disciplined, Persistence, Logical. Bonds: Has a crush, Adventurer. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Oriel Beckwith, Female Human Cleric 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)7 (-2) 15 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs

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