Nimble Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears pastel leather gloves, a pastel jacket, and tight pants. Her fur is red and curly. She has a dull look in her hazel eyes.
Personality: She will rave to anyone who will listen. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She got into the Body Guard business at a young age. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nimble took refuge in the large cave and found the beat up pickaxe and armor she uses now. She tends to her Body Guard job now, and dutifully fulfills any obligations she has.
Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Job, Nature. Occupation: Body Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Giant, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: A pair of silk slippers encrusted with tiny pearls. (60 gp). An abacus with copper, silver and gold markers (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Half-Plate.
Ogg Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'9" and wears a black Stetson hat and black clothes. His left leg appears badly burned and disfigured. His silver hair is lengthy. His eyes, though not visible through his cowl, are blue.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.
History: Ogg was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Disciplined. Flaws: Addict, Antagonistic, Depressed. Bonds: Job. Occupation: Soapmaker
Voice: Australian accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zedaar Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He wears a broad hat to hide his balding. He has red eyes and a black hat with a white feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Zedaar grew up listening to his father's many stories. After coming to the age of reason, Zedaar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and meet up once more with his childhood friend
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 81 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 90 pp.
Dentratha Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who is wearing a long, green cloak, she is not a threatening figure. Her crest is short and rusty. She has gold eyes and a green hat with a grey feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now spends her time doing works of charity.
Motivation: She doesn't get along with people that don't share her tastes; and she is compelled to act according to her religious beliefs
Ideals: Entrepeneur, Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Religious. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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