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NPC Generator

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Advanced [show]


Ahlyssa Rodney, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'11". She wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She keeps her long brown hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: Stoic and calm, she prefers to meditate than take action. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Ahlyssa reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of her brother; and regain custody of her son

Ideals: Disciplined, Philantrophist. Bonds: Slave, Military, Family. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Ahlyssa Rodney, Female Human Wizard 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)7 (-2) 13 (+1)18 (+4)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nella Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in collared shirts and wears a proper scarf over her head. She has shaved her head bald. Her fierce amber eyes like to dwell on things.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She comes from a rich southern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Terse, Hedonist. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Nella Staurheim, Female Half-Orc Fighter 3
Medium (5'6") Half-Orc, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)7 (-2) 4 (-3)15 (+2)
Skills History +0, Stealth +5
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Average lock. 1 Healer’s kit. 1 Silver holy symbol.


Social Check DCs


Rolen Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin brown vertical stripes and white pants. He has a moderate pudge and is not very fit. He keeps his white hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his mother. He found a children's book about a Half-Elf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Jeweler again; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Adventurer, Immigrant, Job. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Rolen Berevan, Male Half-Elf Warlock 15
Medium (5'6") Half-Elf, Neutral Evil (CR 15)
Armor Class 9
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Investigation +5, Survival +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 7000 gp. Malachite (9 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet shirt with thin red vertical stripes and tan pants. His hair, while still mostly red, has prominent grey streaks. His blue eyes peer out from beneath his Stetson violet hat.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Logical. Bonds: Religious, Mentor. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Arnold Firahel, Male Half-Elf Druid 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 18 (+4)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 14
Languages Common, Elven, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: Just what you see.


Social Check DCs

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