Erevan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Erevan lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Tanner mother left him crippled. By chance he met his sister recently and the two have been together since.
Motivation: He is greedy; and he wants to meet his childhood hero
Flaws: Sensitive, Disease. Bonds: Rich, Adventurer, Family. Occupation: Carter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 11)
Armor Class 10
Hit Points 4 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 7 (-2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 2900 gp. Obsidian (14 gp). Emerald (1400 gp). Aquamarine (800 gp). Malachite (14 gp). Freshwater pearl (14 gp). Blue quartz (14 gp). Lapis lazuli (14 gp). Rich purple corundum (1400 gp).
Dynamic Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a top hat to cover his moderate length lavender fur. He wears a mask on his face.
Personality: Dynamic is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Stableman job and began his own company from there.
Motivation: To end his boredom; and expand his business
Flaws: Depressed, Shy, Mundane. Bonds: Nature, Job. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 18)
Armor Class 10
Hit Points 66 (18d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 6 (-2) | 20 (+5) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
Possessions: 18000 gp. Fire opal pendant on a fine gold chain (1800 gp). Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (800 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Fire opal pendant on a fine gold chain (1800 gp). Solid gold idol (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Finely wrought small gold bracelet (70 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1800 gp). Cloth of gold vestments (140 gp). Golden circlet with four aquamarines (6000 gp). Solid gold idol (800 gp). Silver comb with moonstones (200 gp). Jeweled gold crown (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A silver and pearl hairclip (70 gp). 1 Medium magic item.
Malquis Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is thinning but still full. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Malquis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: The child of southern immigrants she idolized her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has never given up on her music dream.
Motivation: Wants to raise her children well; and she is wracked by social anxiety
Ideals: Artistic. Flaws: Fearful. Bonds: Family, Immigrant. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 100 gp.
Ubada Ainsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is lengthy. She wears a mask on her face.
Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born at the edge of vast island. She moved out west to avoid the crime she committed. She is searching for what she claims is her rightful reward.
Motivation: She loathes her own lifestyle; and she has comitted a past crime that haunts her to this day
Flaws: Depressed. Bonds: Job, Criminal record, Nature, Adventurer. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 17 (+3) | 4 (-3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 260 gp.
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Their contribution stands as a beacon of hope for all adventurers!

