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NPC Generator

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Advanced [show]


Mella Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her white hair up. She has a tattooed face.

Personality: Cocky and sure of herself, she believes she is the best Sailor born in the past three hundred years. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Justice. Bonds: Job, Criminal record, Religious, Immigrant. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Mella Suithrasas, Female Elf Cleric 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)15 (+2) 17 (+3)11 (+0)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1800 sp.


Social Check DCs


Simon Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely brown suit with violet socks and a vest with buckled shoes. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce amber eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Philantrophist, Impeccable. Flaws: Hedonist. Bonds: Rich, Immigrant. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Simon Sherwood, Male Human Druid 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)7 (-2) 16 (+3)13 (+1)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 2000 sp.


Social Check DCs


Nordak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. His hair is short and blonde. His eyes are a pleasant gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a desert tribe. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Flaws: Shy, Fearful. Bonds: Adventurer, Nature. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Nordak Dankil, Male Dwarf Barbarian 6
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 54 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 15 (+2)6 (-2)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Black opal (1300 gp). Rose (80 gp). Peridot (80 gp). Jasper (80 gp).


Social Check DCs


Bimpnottin Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She has a large tan mantle and cape that has been intricately interwoven into her pastel robe. She keeps her golden hair in a flapper bob. Her green eyes are slightly larger than normal.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a ruthless business woman, a trait she acquired from her mother.

History: Sold as a small child to a wizard, Bimpnottin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now travels the world, in search of power and loot.

Motivation: Wants to raise her children well; and doesn't want to be a guard and was forced into it by her family

Ideals: Impeccable, Entrepeneur. Bonds: Mentor, Adventurer, Family. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Bimpnottin Musgraben, Female Gnome Wizard 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp.


Social Check DCs

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