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NPC Generator

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Advanced [show]


Ida Vance, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a faded coat and loose pants complete with broad hat. Her black hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ida took refuge in the large cave and found the beat up greataxe and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She loathes her own lifestyle; and she's repulsed by the pc

Ideals: Joker, Gifted. Flaws: Antagonistic, Depressed. Bonds: Nature. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Ida Vance, Female Human Druid 6
Medium (4'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 8000 sp.


Social Check DCs


Panana Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are gray.

Personality: She dislikes all the random violence that takes place in the east. As long as the job gets done she does not care how it got done.

History: The child of a Mayor, who enjoyed hunting, Panana was taken on many hunting expeditions. She found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and she has a crush on the local mayor

Ideals: Pacifist, Professionalism. Bonds: Nature, Adventurer, Has a crush. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Panana Gimlen, Female Gnome Cleric 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Sun Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin green vertical stripes and brown pants. She is portly but not overly obese. She wears a broad hat to cover her moderate length gray fur. Her eyes are yellow and catlike.

Personality: She is happy with her job as a Carpenter. She turns her eye from what people do, preferring to live and let live. She does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a slaver, Sun was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She has set out to sabotage the competition.

Motivation: She has passion for adventuring and risk; and wants to open a new tavern

Flaws: Insomniac. Bonds: Job, Mentor, Immigrant, Adventurer. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sun Peak, Female Tabaxi Aristocrat 8
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 8 (-1)9 (-1)
Skills Athletics +5, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: When he was but 3 years old his parents immigrated from the west. He dropped out of school to support his sick mother, and resented it. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Henry Firahel, Male Half-Elf Aristocrat 3
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)14 (+2) 14 (+2)17 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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