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NPC Generator

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Advanced [show]


Theodoric Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. He has shaved his head bald. He has several tiny emerald earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Theodoric studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After months of barely getting by, Theodoric managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Gifted. Bonds: Rich, Criminal record, Mentor. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Toti, Male Half-Elf Ranger 2
Medium (5'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 10 (+0)10 (+0)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 340 gp. 1 Thunderstones.


Social Check DCs


Hugh Bradford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly black, has prominent grey streaks. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Military, In love. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hugh Bradford, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)15 (+2) 16 (+3)7 (-2)
Skills Athletics +5, Deception +0
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bhevek Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long chestnut hair kept up in a rat tail. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Addict, Antagonistic. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bhevek Greenbottle, Male Halfling Cleric 5
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 10 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)8 (-1) 12 (+1)16 (+3)
Skills Intimidation +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp. Jade (40 gp). Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His long auburn hair reaches down to his waist. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Zunn lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 9 years.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Has a crush, Family, Job. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Zunn Ramsay, Male Half-Orc Rogue 4
Medium (5'8") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 12 (+1)3 (-4)
Skills Insight +3, Performance -2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. A delicate silver chain set with a tourmaline (70 gp). An abacus with copper, silver and gold markers (70 gp). Gold music box (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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