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Advanced [show]


Grom Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich southern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Optimist, Logical. Bonds: In love, Rich, Military. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Grom Hampton, Male Half-Orc Bard 17
Medium (6'4") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 58 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Athletics +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144

Possessions: 1900 pp. Onyx (20 gp). Freshwater pearl (14 gp). Golden yellow topaz (1100 gp). Malachite (14 gp). Zircon (20 gp). Star rose quartz (20 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Golden pearl (80 gp). Red spinel (80 gp). Deep blue spinel (1100 gp). Banded agate (14 gp). Lapis lazuli (14 gp). Rock crystal (20 gp). Hematite (14 gp). Fiery yellow corundum (800 gp). Black pearl (1100 gp). Sardonyx (20 gp). Blue quartz (14 gp). Moonstone (20 gp). Banded agate (14 gp). Azurite (14 gp). Silver pearl (80 gp). Aquamarine (1100 gp). Bloodstone (20 gp). Eye agate (14 gp). Amethyst (80 gp). Red-brown spinel (80 gp). Tiger eye turquoise (14 gp). Chalcedony (20 gp). Rock crystal (20 gp). White pearl (80 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Raam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is greying and his face has many wrinkles. His eyes are likewise gold.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: Wants to raise his children well; and he is greedy

Flaws: Antagonistic, Selfish. Bonds: Slave, Rich, Family. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Raam Ennui, Male Tiefling Adept 11
Medium (5'5") Tiefling, Neutral Good (CR 11)
Armor Class 12
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Performance +4, Survival +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3200 gp. Rock crystal (30 gp). Rock crystal (30 gp). Obsidian (14 gp). Sardonyx (30 gp). Freshwater pearl (14 gp). Zircon (30 gp). Amethyst (140 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in a clean brown cloak covering her clean studded leather. She wears a deerstalker hat to hide her balding. She has gleaming, smiling green eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Elegant was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and to be a painter again

Ideals: Professionalism. Flaws: Impulsive, Insomniac. Bonds: Job, In love. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Elegant Mirror, Female Tabaxi Warrior 4
Medium (6'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 13000 sp. Coral (100 gp).


Social Check DCs


Mary Byron, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She is tall, broad shouldered and powerfully built. Her hair is white and very short. Her eyes are likewise amber.

Personality: Stoic and calm, she prefers to meditate than take action. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Mary grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mary took refuge in the ruined castle and found the beat up spear and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend.

Ideals: Disciplined. Bonds: Enemies, Adventurer, Nature. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Mary Byron, Female Human Monk 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)17 (+3) 7 (-2)15 (+2)
Skills Intimidation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Celestial, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 pp.


Social Check DCs

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