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NPC Generator

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Seed

Advanced [show]


Ralf Thorpe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey coat over a violet low-cut shirt, and a broad hat upon his head. His red hair is knotted and matted. His eyes are a pleasant blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Soapmaker, who enjoyed hunting, Ralf was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Joker. Bonds: In love, Nature, Criminal record, Family. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Ralf Thorpe, Male Human Warrior 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp.


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. He has a very tight haircut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Layabout in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He then took over the family business and is one of the better Layabout for hire.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Fighting. Bonds: Religious, Job, Slave. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Fargrim Torunn, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Philomena Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She likes to wear white tank tops with yellow skirt. She has a long black ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Philomena was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She then took over the family business and is one of the better Glassblower for hire.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Philomena Hogcollar, Female Halfling Fighter 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Merla TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is wearing the road beaten gear of a warrior. Her long chestnut hair is drawn into a two foot long braid. She has green eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved out west to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Fighting, Artistic. Flaws: Depressed, Impulsive. Bonds: Poor, Criminal record. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Merla TellPenny, Female Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 6000 cp.


Social Check DCs

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