Caeldrim Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A 4'7" eastern man, he likes to wear tan tank tops with green pants. His hair is always cut to a buzz. His eyes are violet and he is always smoking a pipe.
Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east to a Assassin, Caeldrim learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently the stress of being a Assassin has made it difficult for him to sleep.
Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg
Flaws: Insomniac. Bonds: Job, Adventurer, Criminal record, Family. Occupation: Assassin
Voice: Booming voice
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 6 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 6 (-2) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3
Possessions: 3000 cp.
Delg Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. He has moderate length silver hair. He has gray eyes.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Days after completing his studies, news broke out that his hometown was attacked by orcs. Delg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: A strong sense of loyalty to Tabaxi people.
Flaws: Racist, Shy. Bonds: Religious, Enemies. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 160 gp. Jet (50 gp). Tourmaline (50 gp).
Gadreel Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has dyed her greying silver hair a little too much giving a sharp silver color. She has several tiny opal earrings on each ear.
Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Crown-heir like her father before her.
Motivation: To be a Dyer again.
Ideals: Gifted. Bonds: Rich, Immigrant, Religious, Job. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Druidic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). 1 Masterwork Common Melee.
Spear In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'0" and muscular, this eastern man sports pastel clothing, slightly heavier than average wear. He has wavy gray fur. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 7 years old his parents immigrated from the east. Spear was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Spear decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.
Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting, Philantrophist. Bonds: Immigrant, Criminal record. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 19 (+4) | 15 (+2) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Gold and topaz bottle stopper cork (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). 1 Breastplate. 1 Chain shirt. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!


