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NPC Generator

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Advanced [show]


Urshar Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" western woman, she wears a brown armored body suit, with a simple green line shooting up and back down. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is irascible and easily irritated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Urshar studied abroad. Her parents enrolled her in a Ranger school at a young age so that she could practice her psionic talents. She now spends her time doing works of charity.

Motivation: Further expansion of business; and balancing her hectic life and new bellfounder responsibilities is difficult

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Urshar Balderk, Female Dwarf Ranger 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp. Jet (70 gp).


Social Check DCs


Nicor Random, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His purple hair is lengthy. His red eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small desert village. Nicor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he's looking for his big break

Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer, Rich. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Nicor Random, Male Tiefling Warrior 2
Medium (6'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Ombul Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white deerstalker hat and white clothes. His long white hair reaches down to his waist. He has a tattooed face.

Personality: Ombul hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He takes great joy in being the best Scribe in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Artistic. Bonds: Job, Slave, Rich, Criminal record. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Ombul Brightmoon, Male Halfling Rogue 9
Small (3'2") Halfling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 10 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)12 (+1) 17 (+3)18 (+4)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1200 gp. Star ruby (700 gp). 1 Minor magic item.


Social Check DCs


Marbas Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is lengthy and is close to two feet long. His fierce white eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of giants once and for all.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Nothing but the best is good enough for him; and to reunite with his absent mother

Ideals: Impeccable. Flaws: Shy. Bonds: Enemies, Religious, Family. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Marbas Loyalty, Male Tiefling Rogue 15
Medium (5'6") Tiefling, True Neutral (CR 15)
Armor Class 9
Hit Points 106 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3

Possessions: 8000 gp. Jet (120 gp). Chalcedony (80 gp). White pearl (120 gp). Black pearl (1000 gp). Rose (80 gp). Black pearl (1000 gp). Zircon (80 gp). Smoky quartz (80 gp). Golden yellow topaz (1000 gp). Golden yellow topaz (1000 gp). Golden pearl (120 gp). Pink pearl (120 gp). Carnelian (80 gp). Chrysoprase (80 gp). Golden yellow topaz (1000 gp). Silver pearl (120 gp). Sardonyx (80 gp). Silver pearl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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