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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gynnie Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a red suit, and she perpetually has her greataxe ready. Her chestnut hair is styled in orderly dreadlocks. Her eyes are a pleasant hazel.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.

History: Gynnie was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Gynnie and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Gynnie Underbough, Female Halfling Barbarian 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)18 (+4) 12 (+1)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Neega Moreno, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a simple white robe with blue stripes complete with hood. Her hair is golden and curly. She has a dull look in her blue eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She always tries to repair and not replace. It was this mentality that drove her into the Painter business.

History: Born to a pair of adventurers, Neega grew up listening to her father's many stories. Her father took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better trade route.

Motivation: Meet up once more with her childhood friend.

Ideals: Disciplined, Persistence. Bonds: Adventurer, Nature. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Neega Moreno, Female Half-Orc Wizard 3
Medium (5'4") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 5 (-3)6 (-2) 9 (-1)9 (-1)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp.


Social Check DCs


Elama McLeod, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears yellow trousers with blue and green striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. Her hair is short and red. She has several tiny aquamarine earrings on each ear.

Personality: Abrasive and pushy, she has a hard time making friends. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Map Maker business at a young age. She has chosen to use the inheritance that was left to her frivolously. In the meantime she has taken over work as a Map Maker and occasionally as a mercenary.

Motivation: She desires power and/or immortality.

Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Elama McLeod, Female Half-Elf Expert 2
Medium (4'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)11 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Stealth +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 390 gp. Bloodstone (50 gp). Eye agate (10 gp).


Social Check DCs


William Trollope, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: Born in the south to a Tanner, William learned a great deal about his mother's area of expertise. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Insomniac, Selfish. Bonds: Job, Slave. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

William Trollope, Male Human Ranger 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. Moonstone (20 gp). Moss agate (12 gp).


Social Check DCs

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