Kerkad Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green wide-brimmed hat and green clothes. He is portly but not overly obese. His copper crest is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Kerkad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.
History: His father raised him in a mountain cabin. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He struck the Cartwright job and began his own company from there.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Bonds: Nature, Job. Occupation: Cartwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 12)
Armor Class 7
Hit Points 93 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 5 (-3) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +1 / 3d10-3, Grapple +1
Possessions: 3000 gp. Violet garnet (800 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elysande Bentham, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. She wears her chestnut hair up in a very large beehive style do. She has a dull look in her brown eyes.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born several months after her father was called into army service. Elysande abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elysande fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy; and to reunite with her old friends
Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Military, Rich. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 10)
Armor Class 13
Hit Points 20 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2100 gp. Moss agate (12 gp). Tourmaline (100 gp). Azurite (12 gp).
Alvyn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his silver hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Brewer, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Justice, Artistic. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Orc, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Dustin Tatum, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is slicked back into a classic pompadour. He has brown eyes and a brown hat with a black feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.
History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dustin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dustin. By chance he met his sister recently and the two have been together since.
Motivation: He has money and likes to spend it.
Ideals: Passionate. Bonds: Rich, Immigrant, Criminal record, Family. Occupation: Barber
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 44 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Giant, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +7
Possessions: 5000 sp. Amber (80 gp). Blue quartz (13 gp).
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