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NPC Generator

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Advanced [show]


Seraphina Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'10". She wears bulky red painted plate armor. She wears a Stetson hat to hide her balding. Her eyes, though not visible through her cowl, are hazel.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice, Logical. Flaws: Secretive, Insane. Bonds: Criminal record. Occupation: Painter

Voice: Stutters

Attributes [hide]

Seraphina Fatrabbit, Female Halfling Cleric 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 8000 sp. Bloodstone (40 gp).


Social Check DCs


Felosial Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She is a great chef.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Felosial took refuge in the large cave and found the beat up greatsword and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with her childhood friend.

Ideals: Justice, Gifted, Entrepeneur. Bonds: Nature. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Felosial Floshem, Female Half-Elf Wizard 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 800 gp. Violet garnet (700 gp). Aquamarine (700 gp). Violet garnet (700 gp). Blue quartz (5 gp).


Social Check DCs


Helen Barney, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears light armors faded through time and improper care. She has done her best to style her silver hair to look like a famous performer. Her brown eyes are slightly larger than normal.

Personality: A deeply religious woman she believes everything happens for a reason. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by drow. Helen was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Bonds: Poor, Religious, Military, Mentor. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Helen Barney, Female Human Aristocrat 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)10 (+0) 12 (+1)14 (+2)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Maynild Hadleigh, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey shirt with thin violet vertical stripes and tan pants. She has a long auburn ponytail with little hanging trinkets. Her eyes are a pleasant violet.

Personality: She dislikes all the random violence that takes place in the west. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and marry her sister to traveling adventurers

Ideals: Pacifist, Gifted. Bonds: Family, Adventurer. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Maynild Hadleigh, Female Human Rogue 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Iolite (70 gp).


Social Check DCs

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